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Aaron Delwiche - Region locking explained in less than 120 seconds
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Aaron Delwiche
Date: 2009-12-02 08:40
Subject: Region locking explained in less than 120 seconds
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User: (Anonymous)
Date: 2009-12-11 19:01 (UTC)
Subject: Latency
The reason why online game (http://aoleonthemartiangirl.com) servers are regionalized primarily is due to latency issues. When you have a guy in japan playing with a guy in london and a guy in new york, you get a lot of lag due to the high latency between the distances of those conenctions.
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